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Releases: GPUOpen-Tools/ocat

v1.6.3

27 Sep 15:12
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Changed

  • Increase compatibility with games using AMD FidelityFX Super Resolution 3
  • Updated the Platform Toolset to v143 (Visual Studio 2022)
  • Updated the .net version to 4.7.2

Fixed

  • Fixed a bug that affected overlay compatibility with a number of games

v1.6.2

21 Dec 14:09
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Added

  • Option to set working directory when launching app from within OCAT

Changed

  • Updated Windows SDK and Vulkan SDK
  • Updated GPUDetect

Fixed

  • Fixed several bugs that affected overlay compatibility with a number of games

v1.6.1

17 Dec 13:32
@rys rys
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Added

  • Support for RDNA and RDNA2 GPUs
    • Updated AGS to v6.0
  • Resolution information gets also retrieved in window mode now

Fixed

  • Fixed several bugs

v1.6.0

10 Dec 08:54
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Added

  • Option to disable the overlay while taking a capture
    • Reduces the overhead of the overlay to get more accurate capture results

Fixed

  • Fixed some compatibility issues

v1.5.1

26 Jul 12:55
6e322cc
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Fixed

  • DX overlay compatibility issues

v1.5.0

25 Jun 15:01
c24e0b4
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Added

  • Lag indicator overlay
    • Mutually exclusive to rest of overlay
    • Changes color on lag indicator hotkey signal
  • Estimated driver lag metric in performance summary and verbose log files
  • Resolution information in performance summary and verbose log files
  • Audible indicator toggle
  • Option to require ALT + hotkey combination instead of single hotkey only

Changed

  • UI has now a latency tab with the lag indicator hotkeys and the FCAT-style per-frame coloured bar visibility hotkey

Fixed

  • Fixed some hotkey issues causing it to not work correctly with a bunch of games
  • Vulkan overlay compatibility with other Vulkan layers
  • Proper usage of user blacklist

v1.4.0

20 Mar 12:54
@rys rys
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Notes

  • New version numbering scheme: major.minor.build (used to be major.minor.0.build)
    • That pesky zero broke things so we nuked it from orbit

Added

  • Audible indicators for starting and stopping recording
    • Helps when the overlay isn't compatible or available
  • Overlay now prints the graphics API being used
  • Rolling plot of frame times added to overlay
  • 95th and 99.9th percentile frame times in the performance summary
  • FCAT-style per-frame coloured bar

Changed

  • Hotkey hooking method changed to Windows' global hooking

Fixed

  • Windows 7 compatibility
  • Destination folder for captures is properly remembered between launches
  • Properly deactivate the Vulkan overlay layer on OCAT crash

v1.3.0

12 Dec 21:23
@rys rys
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Notes

  • Please make sure to uninstall any previous release before installing 1.3.0
    • There is a known issue that prevents the installer from succeeding that will be fixed in a future release!

Added

  • Reworked UI

    • Changed to make it much more intuitive to use
      • New Overlay, Capture, Launch App and Visualize tabs
      • Overlay tab controls overlay configuration
      • Capture tab controls capture settings
      • Launch App tab controls overlay injection settions for a single application
      • Visualize tab launches the visualizer!
      • Read OCAT usage for more detailed information
  • User-supplied blacklist

    • OCAT maintains its own internal blacklist, but also lets you provide your own
      • That ensures OCAT doesn't remove your own blacklist settings when OCAT is updated
      • See Blacklist for more detailed information
  • Launching Steam apps via Steam AppId

    • Allows OCAT to work with many more Steam games and lets the explicit hook work in more cases
    • Read Launch App for more detailed information

Changed

  • System specifications added to the first line of the verbose log

Fixed

  • Lots of game and application compatibility bugs!
    • See GitHub issues and the new Steam AppId support for more details

v1.2.0

19 Sep 10:56
@rys rys
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OCAT 1.2, featuring new visualisation tools, VR HMD support, and system configuration detection.

Please read the Changelog and GPUOpen post for more details.

1.1.0

09 Aug 15:22
@rys rys
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Added

  • Brand new UI!
  • New combined summary data
  • Toggle support for the overlay
    • Hotkey is P

Changed

  • Documentation now in Sphinx
  • PresentMon now sourced as a git subtree
  • Removed the VS2015 build
  • Overlay and PresentMon functionality separated for reliability
  • Updated to use Vulkan SDK 1.0.54

Fixed

  • Recordings now stop after a detected timeout
  • Recording should still work even if the overlay doesn’t
    • Fixes Battlefield 1 and Borderlands 2 among others